Gameplay Montage - Sound on!
Im glad to finally showcase some of the work I have been up to in my final year of university for the project - Ni'Ah: Trials of The Past, a playable game demo. This project was amazing to work on and I couldn't be more grateful to have such a talented team to work alongside in this project. For this project, I was assigned lead environment artist and lighting artist. Everything from foliage creation (excluding bushes and trees), set dress and technical lighting/ level lighting. Here is a showcase and some breakdowns of the foliage I created for this project.
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A huge thanks to my team for the brilliant work and to my friends, family and lectures for their continued support, couldn't have achieved this with you guys! A link to the game for everyone to play will be available very soon!
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Core Team
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- Daniele Ellimah - Lead VFX/Tech Artist
https://www.artstation.com/ozdani
- Ikra Jeena - Art Director UI/Concept Artist
https://www.artstation.com/ikrajeena
- Kayan Goonathilaka - Environment Artist, Level Designer, Game Capture Artist
https://www.artstation.com/kayan_g
- Khang Ung - Lead Character/Creature Artist
https://www.artstation.com/kevin_ung
- Kristian Severn-Smith - Lead Props Artist & Branding
https://www.artstation.com/stylfbx
- Jack Jobling - Technical Animator/Rigger
@biibocc on Instagram https://lnkd.in/eafe8JkC
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Freelancers
- Jamie Van Der Heide - Concept Artist
@domovoi_draws on Instagram https://www.instagram.com/domovoi_draws/
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- Sarah Tse - Technical Environment Artist
https://www.artstation.com/sarah_tse