Here is a showcase for a game environment I had the pleasure of working on for a group university project at the University of Hertfordshire. The game that we produced, "Siphon", is a third-person RPG set in the industrial era, heavily inspired by Souls games.
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I was responsible for set dressing and lighting for the game level, as well as other elements such as the hand-painted decals and sky HDRI. I also created additional assets for my other members, such as the curtain asset and roof tile textures for the modular buildings and environment vfx, such as dust, electrical sparks and the crystal save points particle effect.
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Over the past four months, I have learnt many things about lighting and environments in games and pushed my skills in game development, especially in Unreal Engine 5. further than ever before. Working in a group was so much fun, and everyone worked so hard, so I want to thank the team for the fantastic work!
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Rookies link: https://www.therookies.co/entries/37480
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Core Team
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- Daniele Ellimah VFX/Tech Artist and Blueprints
https://www.artstation.com/ozdani
- Ikra Jeena - Director/Concept Artist
https://www.artstation.com/ikrajeena
- Kayan Goonathilaka - Environment Artist
https://www.artstation.com/kayan_g
- Khang Ung - Character/Creature Artist
https://www.artstation.com/kevin_ung
- Kristian Severn-Smith - Props Artist & Branding
https://www.artstation.com/stylfbx
- Jack Jobling - Animator/Rigger
@biibocc on Instagram https://lnkd.in/eafe8JkC
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Music Composers
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- George Juniper
Menu & Exploration Music
Instagram: @gj_music01
- Jacob S. Roberts
Boss Fight & Enemy Encounter Music
Instagram: @jacob.s.roberts_music
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Freelance
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Jaylin Belt
- MiniBoss Sculpt
https://www.artstation.com/jaylinbelt7